CS seminar series presents
AI for Game of Curling
by Viliam Lisý
Thursday, May 11 at 14:00 in 205.
Games have been used as a testbed for AI research since its inception. In this seminar, I will argue that the sport of Curling is a good testbed for further advancement of AI, mainly because of its continuous action space and intrinsic execution uncertainty. I will summarize the goals and progress of the Computer Curling Research Group established at the University of Alberta and focus mainly on novel Monte Carlo tree search technique we developed for continuous problems with execution uncertainty.